SUMMARY
Role
Sound Designer
Intention (SMART Goal)
By Jan. 13, as sound designer, I will have evidence of operating a boom mic by following How to Be a Boom Operator for session 3.
PRE-PRODUCTION – INQUIRY
Leader(s) in the Field / Exemplary Work(s)
Gary Rydstrom is a sound designer and director, I choice him for his work in Jurassic Park. He has won 7 oscars for his works with 73 total nominations and 34 wins.
Training Source(s)
2:34-how to properly hold boom mic
3:45-how to handle the noise of the boom
5:01-how to aim the boom
6:09-things to consider the aiming the boom
Project Timeline
Pre-Production: Dec. 15th
Production: Jan. 1st
Post-Production: Jan. 13th
PRODUCTION – ACTION
The (FILM, SOUND, or GAME Creation)
Skills Commentary
In this production I focused on being a sound designer and showing that I will be able to properly operate a boom mic as well as uploading audio for the film.
POST-PRODUCTION – REFLECTION
21st Century Skills
This experience helped me learn a lot about working in a team and meeting expectations. This has further helped me develop my groups skills which I can use later in life. I learned a lot about how to be a sound designer such as simple things like uploading sound and how to properly operate a boom mic.
Ways of Thinking (Creativity, Innovation, Critical Thinking, Problem Solving)
Problems were dealt with very well by our team and rarely any appeared. As a group we all took in others ideas when problems did happen and it would make solving it a lot easier.
Ways of Working (Communication & Collaboration)
This session has taught me a lot about working with team and communicating with my team members so I can learn more to advance my skills. Our team was very well at communicating by telling each other what days would work best for filming by letting the others know when they will be absent or not. We were even able to communicate with someone from another class to help with the film.
Tools for Working (Info & Media Literacy)
I used the boom mic and and the sound recorder but what mainly helped me was How to Be a Boom Operator | A Filmmaker’s Beginners Guide, Tips and Drills
Ways of Living in the World (Life & Career)
If I were to become a sound designer in the future the skills I learned during this session will help me a lot. I learned the basics of being a sound designer even though there is plenty more to learn but the basics such as how to upload sound and how to hold a boom mic was a great way to start and learn.
Reactions to the Final Version
Self-Evaluation of Final Version
I could’ve helped more when it came to cutting out unneeded audio for our editor. I also could’ve made it easier by getting all the audio in sections instead of one big thing. Overall I did my part as a sound designer by getting the audio for the film and uploading it into the google drive but I still have a lot more to learn.
Grammar and Spelling
Grammarly